GAME PROJECTS UI DESIGN GRAPHIC DESIGN ABOUT ME

HI THERE!

I am a Game Design graduate from Fitchburg State University (FSU). Working with Unity Engine
since 2017, I acquired interests in UI/UX Design, C# Programming, and Graphic Design.
The goal behind my designs is to aesthetically match the visual style of the project, while
being easily understandable to players.

Outside of development, I am a game history enthusiast, advocating for proper preservation
efforts of video games. Package design helps me achieve this goal, as I create custom game
cases for myself and for other people's projects. I also create videos discussing the user interfaces
of games on my YouTube channel, AquaTwist.

I can be reached via zshirikjian@gmail.com or 339-832-5175.



RESUME

CONNECT WITH ME

GAMEOGRAPHY

All of the game development projects I have worked on.

YEAR TITLE GENRE PLATFORM ROLE(S) STATUS NOTES
2017 Bellator & The Halo Blade 2D Platformer PC, Android Audio Programmer, Animator, UI Designer Delisted Created during the Becker College Summer Game Studio, now ran by Clark University.
2019 Tunnel Vision Puzzle PC Level Designer, UI Designer Released Submission for Brackey's Game Jam #2, themed "Love is Blind".
Basketball Warrior 2D Platformer PC All Canceled Personal Project inspired by Shovel Knight developed in-between semesters.
Trigger Finger Shooter PC All Unreleased Microgame developed for Game Design Workshop at FSU.
RubberBoy Auto-Runner PC All Released First completed Solo Project, created for Game Design Workshop at FSU.
2020 Journey Through The Mind 3D Platformer PC All Unreleased A fully playable level created in Unreal Engine 4 for Level Design at FSU.
Embrace The Sunshine Microgame PC All Released Mini Personal Project created in between semesters, themed around positivity during the peak of the COVID-19 pandemic.
True Love's Checkout Visual Novel PC Producer, Lead Programmer, UI Designer Released Submission for the 2020 FSU Fall Game Jam, themed "All Together Now".
CLASH!! Rhythm/Puzzle PC All Released Final Project for 3D Game Development at FSU.
2021 Bubble Trouble 3D Platformer iOS/Android UI Designer Released Final Project for Mobile Game Design at FSU.
Colorpillar Puzzle PC All Released Final Project for Color Dynamics, accepted as part of Donald Tarallo's Context-Context collection.
The Fall of Mexica Educational, Adventure PC Lead Programmer, Systems/UI Designer Released Final Project developed for History by Design at FSU.
2022 Train Outbreak Survival Horror PC UI Designer, Systems Designer, Source Control Manager Released Semester-long project for Advanced Game Workshop at FSU.
Switchometer Puzzle PC All Released Submission for the Game Design Student Association Game Jam.
LAHA: Gallery of Memories Adventure PC All Released Final Project for Game Arts in Japan at FSU.
Face Pizza Party, Microgame Snapchat (iOS/Android) All Released Internship project developed for Frontier Digital, LLC.
2023 ComboCrush 2D Action Platformer PC Producer, UI Designer Released Submission for the 2023 FSU Fall Game Jam, themed "Day and Night".
2024 Are You Human? Puzzle Platformer PC Producer, UI Designer Prototype Project developed as a Unity teaching tool for teen employees in the Creative Technology studio at Artists for Humanity,allowing them to create their own levels and props to collect.
Rhythmic Rizz Rhythm, Microgame PC Programmer, UI Designer Released Submission for the 2024 Global Game Jam, themed "Make Me Laugh".
Trillenium RPG PC Director In-Development An upcoming 2D turn-based RPG set in 2999, where art is on the brink of extinction from AI. More details to be revealed soon.