Bubble Trouble is an arcade mobile game, where you play as a tiny crab. Use your claws to bounce off bubbles coming out of underwater pipes to pop away the enemies invading the ocean. Fight off against a variety of sea creatures, including squids, angler fish, and even a shark! Defeat all of the enemies in a wave to fight off the boss, before progressing to the next level. Bubble Trouble is a bite-sized, fun gameplay experience where your crab must defend itself at the bottom of the ocean.
Bubble Trouble was our final project for the Mobile Game Design class at Fitchburg State University. Despite joining the team later into development, I overhauled the UI Design of the game to add more of an arcade-like style to the feel of the game.
WATCH A GAMEPLAY DEMO
GALLERY
UNIQUE FEATURES
Tilt your phone to move the crab with the built-in accelerometer.
Fight a variety of sea creatures on the ocean floor.
Upgrade your crab’s bubbles through a variety of powerups.
Enemies not defeated in a Wave carry over to the next Wave.
WHAT I LEARNED
Integrated Motion Graphics for transitioning between Waves using Unity’s Animator component.
Designed a World Map UI which changes as more levels unlock throughout the game.
Designed a user-friendly How to Play Infographic, primarily with visuals.
Created a stylish Health Bar for the Boss to add more personality to the game’s UI