GAME PROJECTS UI DESIGN GRAPHIC DESIGN ABOUT ME
Designed game-ready UI transition assets and different TV images based on value of Hype Meter.

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Developed next-generation UI/UX mechanics using Facial Gesture Events in Lens Studio.

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Programmed Jukebox shop interface, Ammo Cylinder UI, Controls Infographic, and more.

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Implemented a Minimap system indicating where players are on the map in real-time.

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Designed a World Selection screen and Wave banner Motion Graphics.

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