GAME PROJECTS UI DESIGN GRAPHIC DESIGN ABOUT ME
The Fall of Mexica UI
STATUS PLATFORM GENRE ROLES TEAM SIZE
Released PC Educational, Adventure Lead Programmer, UI Designer 3
The Fall of Mexica is a top-down adventure game featuring a historically-accurate recreation of 16th century Mexico, taking place during the Spanish invasion of the country. Explore a portion of the capital city of Tenochtitlan as a Nahual citizen, and help prepare the welcoming ceremony for the incoming Spanish villagers. The Fall of Mexica is intended to be a small chapter part of a larger-sized game, depicting the entirety of the Spanish invasion of Mexico.​

This is a selection of the UI systems that I developed for The Fall of Mexica, designed in Photoshop and programmed in C#. I designed a minimap system to accurately display the position of players in the game world as they navigate the city of Tenochtitlan.