GAME PROJECTS UI DESIGN GRAPHIC DESIGN ABOUT ME
Train Outbreak
STATUS PLATFORM GENRE ROLES TEAM SIZE
Released PC Survival Horror UI Designer, Source Control Manager 7
Train Outbreak is a survival horror FPS where you are the sole passenger of a Zenoid-infested train. Destroy all the Zenoid aliens as you progress through each train car and make it to the front of the train before the outbreak spreads to you too!

Train Outbreak was developed as our senior project in the Advanced Game Workshop class at Fitchburg State University. The scope of our project exceeded the semester-long development time we had, resulting in only a small prototype to be completed. Despite the short gameplay length of the prototype, the high quality, polished assets and gameplay produced by the team members makes for a realistic tech demo with an unsettling atmosphere. Train Outbreak pushed me to explore deeper into UI systems with the Unity Engine, mainly the New Input System. I developed the Jukebox shop user interface, where players can purchase upgrades or refill their health and ammunition at the end of each level.
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