Tunnel Vision is a 3D isometric puzzle game, where you blind yourself from the sight of enemies in order to reach your love interest! Players have a limited number of moves to hide themselves from enemies, before they get caught. Scale a tower of 21 floors of increasing difficulty to find your true love!
Tunnel Vision was developed for
Brackeys Game Jam #2. It was featured in the
Brackeys Game Jam 2019 - BEST Games video, receiving recognition from Brackeys, the host of the jam himself. I collaborated with producer Olynder Hawley to design the puzzles of the game, alongside implementing UI for indicating the floor players were currently on and the number of Blind Moves players had left. Pixel art and 3D models designed by Tanner Cobb, and music composed by Tobey-Julian Joseph.